Can You Match This Curve?
How to play
A curve appears for 2 seconds. Redraw it from memory.
More memory games
All 47 gamesCan you match a curve from memory after it disappears? A Bézier curve is displayed for 2 seconds, then vanishes. You redraw it freehand, and the game measures your average deviation from the original path. It's a pure test of visual-motor memory. You're encoding the curve's inflection points, peak height, and overall sweep, then reconstructing them with your hand.
How to Play
- Study the curve carefully for 2 seconds while it's displayed.
- When it disappears, redraw it as accurately as possible.
- The original curve reappears as an overlay to show your accuracy.
- Your score is the average pixel deviation along the path.
Why It's Hard
Curve memory is surprisingly fragile. Your working memory stores rough shape categories ("S-curve," "gentle arc") rather than precise amplitude values. When you go to reproduce it, you recall the category but reconstruct the magnitude from a noisy estimate, typically flattening peaks by 20–30% and misremembering inflection positions by significant margins.
Tips
- Silently name the curve as you study it: "shallow S-curve peaking near the top-left."
- Pay extra attention to where the curve crosses the horizontal midline. That's where most errors happen.
- Draw at moderate speed. Too fast loses fine control, too slow lets your memory decay mid-stroke.
FAQ
- How many seconds do I have to study the curve?
- Two seconds on easy, which can feel very short. Harder modes may reduce display time or add distractors.
- What is considered a good deviation score?
- Under 15 px average deviation is excellent. The curve canvas is typically 400 px wide, so 15 px represents about 4% error.
- Are curves always the same style?
- No, the game generates random Bézier curves with varying numbers of control points, so no two rounds are alike.
Built by Ethan R. Caldwell
Game Developer · Wilmington, DE
Designed Can You Match This Curve? and 46 other browser puzzles. Game developer based in Wilmington, Delaware. Hardcore puzzle gamer at heart, obsessed with logic puzzles, sokoban-style mechanics, and physics-based brain teasers. Off the clock, unwinds with ARPGs, RPGs and JRPGs.