Can You Balance the Scale?

Drag a weight along a seesaw to balance the torque of a fixed weight.

Category: Estimation. Play free in your browser, no signup required.

Can You Balance the Scale?
Preview

Can you balance the scale — drag a weight to the exact position that counteracts a fixed weight on the other side? One weight is pinned at a fixed distance from the pivot; you drag the other weight along the arm to the position where torques equalize and the seesaw levels out. Your score is the percentage error in torque balance. It's applied physics intuition: force × distance, estimated without equations.

How to Play

  1. A seesaw appears with one fixed weight at a marked position.
  2. Drag the free weight along the other arm to balance the scale.
  3. Release — the seesaw tips to show how close you were.
  4. Your score is the torque imbalance as a percentage of total torque.

Why It's Hard

Torque is distance × force, but intuitive physics treats balance as "equal weight near the middle" — a wrong model. When the fixed weight is light but far from the pivot, you must place your heavier weight close in. Most people place the weight proportional to mass rather than inversely proportional to mass, systematically over-compensating or under-compensating.

Tips

FAQ

Are the weight values shown?
Yes — both weights are labeled with their relative masses. The challenge is combining that with the visual distance to compute the correct position.
What torque error is a perfect score?
Under 2% torque error is excellent. Under 5% is solid. First attempts typically land around 10–15% without applying the torque formula.
Is this the same as a moment/lever problem in physics?
Exactly — this is a first-class lever (pivot in the middle). The torque balance principle: sum of clockwise moments = sum of counterclockwise moments.

Built by

Ethan R. Caldwell

Game Developer · Wilmington, DE

Designed Can You Balance the Scale? and 46 other browser puzzles. Game developer based in Wilmington, Delaware. Hardcore puzzle gamer at heart — obsessed with logic puzzles, sokoban-style mechanics, and physics-based brain teasers. Off the clock, unwinds with ARPGs, RPGs and JRPGs.

[email protected]